Track 3: Intelligent Computing and Systems
- Image processing and computer graphics
- Real-time systems and applications
- Pattern recognition
- Game theory
- Ubiquitous computing systems
- Human computer interaction
- Bioinformatics
- Processor architectures
- Neural networks and fuzzy logics
- Multi/Many-core architectures
- Power efficient architectures
- System-on-chip and Network-on-chip
- Embedded systems
- Parallel/High-performance systems
- Application specific systems
- Architectures/systems for emerging applications